Hello fellow Gamers, and welcome to another game review. Today, I will be covering the insanely addicting title, Slay the Spire. Slay the Spire is a Deck-Building Roguelike that was developed by MegaCrit and published by Humble Bundle. It was released as a full game for the PC on January 23rd, 2019. The game has you play as one of three characters, whose main goal is to slay the titular Spire. Every run is randomized, and it is up to the player to decide which route to take. Each icon on the map has a different meaning, which I will quickly describe now. Monster faces mean that you will have a battle with a random enemy. A question mark means that a random event will occur. It can be anything from obtaining a powerful relic, to losing health, and more. The money bag space is the easiest to figure out, as it brings you to a shop. At the shop, you can buy more cards, potions, relics, and remove a single card from your deck. The horned monster is an elite enemy battle. These battles are much tougher than normal ones, but always drop relics upon being defeated. The last important space, is the fireplace. At these spaces, you can either heal for a small amount, or upgrade a single card. At the end of each dungeon lies a powerful boss that you must defeat using the various abilities gathered on your run. The combat is turn by turn, and you always get the first move. You start with 3 Energy, which means that you can use a variety of cards , but they must equal 3 or under. You also get to see what the enemy’s next action will be, so you have time to prepare for it. The cards are grouped into many different categories. Attack cards do exactly that, and may have some additional effects added to them. Block cards allow you to guard a certain amount of damage for that specific turn. Colorless cards are the rarest types, and can be used in any deck, no matter what character you play as. There is also many status effects in the game. They include; Vulnerable (A character takes 50% more damage from attacks for a set time), Weak (A character deals 50% less damage for a set time), Frail (A player has the amount of block per block card reduced), Poison (Deals the amount of damage on the card, and it reduces each turn), Confusion (Each card you draw has its cost randomized), Artifact (Negates one status effect) and Intangible (All damage is reduced to 1 for this turn). Each character has its own set of strengths and weaknesses, and you must use them to create a powerful deck. The characters start out with a small sized deck, but after every battle, they’ll get a new card to add to it. The three characters are as follows; The Ironclad, The Silent, and The Defect. The Ironclad starts with a relic that allows him to heal 6 health after every battle. He is mainly a strength-based character, and many of his cards allow him to increase his strength, and deal some absolutely devastating attacks. He also has the highest amount of starting HP. The Silent is the Rogue of the game. She starts with the lowest amount of HP, and a relic that allows her to draw 2 extra cards every draw phase. She has access to some incredibly fun poison skills and deadly shivs. The last, and probably most fascinating characters is The Defect. The Defect is an ancient automaton that has a deck centered around Orbs. The Orbs are passive abilities that trigger and the end of each of your turns. You must be able to find out how to use these orbs in conjunction with one another in order to master this character. In conclusion, this is a deceptively easy game that will keep you playing for hours and hours. Final Rating: 9.5/10
NSFW Content Ahead!
Hello fellow Pokemon Trainers! It’s time for another Pokemon Clover post. I hope you guys are ready for some crazy entries. Now, let’s begin!
- Pollefin (The Kelp Pokemon) #224 Water/Grass Type Possible Ability: Effect Spore (Possible status effect inflicted upon direct contact) Appearance: A green kelp-like fish with a flower ribbon on its side. Gender Ratio: 50/50 Ht: 2’00” Wt: 19.8 lbs Evolves into Florigrace at Level 26 Base Stats: HP: 30, Attack: 20, Defense: 20, Sp. Atk: 40, Sp. Def: 50, Speed: 80 Base Stat Total: 240 (Extremely shitty stats with ok speed) Weak to Poison, Flying, and Bug.\
Entry: Pollefin is the best smelling fish in the sea. It uses its sweet scent to attract its prey.
- Faptime (The Session Pokemon)#307 Rock/Psychic Type Possible Abilities: Speed Boost (Boosts Speed Stat at the end of each turn) or Own Tempo (Prevents confusion) Appearance: An extremely phallic clock with 4 legs and large breasts. Genderless Ht: 4’11” Wt: 156.5 lbs Doesn’t evolve, but is the counterpart to Jerkle Base Stats: HP: 60, Attack: 110, Defense: 90, Sp. Atk: 60, Sp. Def: 90, Speed: 69 Base Stat Total: 479 (Pretty High Attack Stat) Weak to Grass, Dark, Ground, Bug, Ghost, Steel, and Water.
Entry: Faptime spends its night dating models like Miss Michigan and Rosie Palm.
WARNING! SPOILERS AHEAD!!
Hello fellow Jojo fans! It’s time for another Stand post. I hope you guys are ready for some awesome powers. Now, strike a pose, and let’s begin!
- Bohemian Rhapsody Stand User: Ungalo (Part 6: Stone Ocean) Type: Automatic Stand Appearance: N/A (A phenomenon) Powers/Abilities: Fiction Realization (This extremely powerful ability allows the user to bring fictional characters to life. It’s only limited by the user’s imagination. The only way to stop this is to create a character of your own that can destroy the others). This was one of the most bizarre and overpowered Stands every created. I love the idea behind this, and I can think of multiple ways to torment opponents with it.
- Soft & Wet Stand User: Josuke Higashikata (Part 8: Jojolion) Appearance: A humanoid, robot-like creature with a 5-pointed star on its head, an anchor-like plate on its stomach, dark eyes, and a purplish-white body. Type: Close-range, evolved, and shared. Powers/Abilities: Bubble Generation (The stand generates soap bubbles that can carry things or pop, doing damage to a chosen target). Plunder (The signature ability of this stand is to “steal” something from an object for its own use. This can be anything from sight to sound). Absorption (When the original Stand user, Josefumi, had the Stand, it could produce bubble that could take on the aspect of an object). Soft & Wet is one of my absolute favorite Stands. I love the various ways that Josuke uses it, and it has an extremely cool design.
Hello fellow Pop Culture Enthusiasts! It’s time for another TV Tropes post! I hope you guys are ready for some awesome references. Now, let’s begin!
- Magikarp Power: A fun trope that’s used in many forms of media. It refers to a seemingly weak character or item that gains phenomenal power upon leveling up or evolving. Some examples include; The titular trope namer, Magikarp. This is the weakest Pokemon in terms of stats, but it evolves into a giant leviathan-like creature with tremendous strength. Next, there’s the “Void Item” from The Binding of Isaac. It starts out as a useless active item, however, it can absorb other items to become an immensely powerful resource. Lastly, we have Frothing Berserker from Hearthstone. It starts out as a semi-weak 2/4 minion, but every time it takes damage, it grows in power.
- Handicapped Badass: Another extremely common trope that’s used in many forms of media. It represents a disabled person who does incredible things, and doesn’t let their faults get in the way. Some examples include; Johnny from part 7 of Jojo’s Bizarre Adventure. This main character is paralyzed from the waist down, but participates in a world-wide horserace, and kicks serious ass. Next, there’s Red Haired Shanks from One Piece. This pirate captain lost his right arm to a sea monster in the first episode. Surprisingly, this doesn’t weaken his swordsmanship in any way, and he still is one of the most powerful characters in the show. Lastly, there’s Professor X from the X Men. While he might be bound to a wheelchair, his telepathic powers are some of the strongest in the world.
Johnny Joestar handicapped, jockey, and certified badass.
NSFW Content Ahead!
Hello fellow Pokemon Trainers! It’s Monday, and you know what that means! Yes, it’s time for us to take a look at some more crazy entries. Now, let’s begin!
- Typobop (The Bop Pokemon) #334 Dark/Rock Type Possible Abilities: Run Away (Allows you to always flee a battle) or Sheer Force (Boosts the power of all moves that have additional effects by 30% and removes the added effects) Gender Ratio 50/50 Evolves into Yeerex when exposed to a Moon Stone Ht: 1’00” Wt: 9.9 lbs Appearance: The singing dinosaur from the “Yee” Meme. Base Stats: HP: 50, Attack: 81, Defense: 74, Sp. Atk: 40, Sp. Def: 40, Speed: 60 Base Stat Total: 345 (Pretty decent for a first evolution) Immune to Psychic and Weak to Ground, Steel, Bug, Grass, Fairy, Water, and 4x Weak to Fighting
Entry: Typobop communicates by singing. Unfortunately, this attracts predators, causing Typobop to go extinct.
- Dragun (The Cannon Pokemon) #141 Dragon/Steel Type Possible Abilities: Mega Launcher (Boosts the power of pulse and aura moves by 50%) or Sniper (Critical hits deal 1.5x more damage) Ht: 1’04” Wt: 47.2 lbs Appearance: A dragon with a cannon for a nose. Evolves into Triggedon at level 40 and into Cannonance at level 65 Gender Ratio 75% male to 25% female Base Stats: HP: 45, Attack: 25, Defense: 65, Sp. Atk: 100, Sp. Def: 45, Speed: 20 Base stat total: 300 (Extremely good Special Attack for a 1st evolution) Immune to Poison and Weak to Fighting and Ground.
Entry: Dragon are known to attack their prey with incredible accuracy. They can become aggressive when claiming territory.
Hello fellow art lovers, and welcome to a very special art post! I have recently really gotten into Dungeons and Dragons. I love the great storytelling and the wide array of amazing classes. The monsters should also be noted, and the artwork is just fantastic. This gallery will be covering some of the most eye-catching characters. Luckily, there’s a monster manual that covers all of the monsters in the game, and I will be using it as reference. Now, let’s go on a fantastic journey!
- Strige: Type: Beast Affiliation: Unaligned Attack: Blood drain: Deals 1d4+3 piercing damage and attaches to the target. When attached, the beast drains 1d4+3 hit points. Languages: None Appearance: A horrific amalgamation of a huge bat and a mosquito. It feeds on the blood of the living, like mosquitoes do in real life. A small pack of them can be easily dealt with, however, in large numbers, they can be quite formidable. As if mosquitoes weren’t threatening enough (Shudders).
- Remorhaz: Type: Huge monstrosity Affiliation: Unaligned Immune to cold and fire. Attacks: Heated Body: Any character that touches this monster, or uses a melee attack within 5 feet, will take 10 (3d6) fire damage. Bite: Does 40 (6d10+7)piercing damage plus 10 (3d6) fire damage. Swallow: The creature makes an attack against its grappled prey and swallows it. When swallowed, the prey is restrained and blinded and also takes 21 (6d6) acid damage at the start of each of the Remorhaz’s turns. Appearance: A fearsome, multi-legged creature with a blue body, large wings, and sharp fangs.
Hello fellow pop culture enthusiasts! It’s time for another TV Tropes post! I hope you guys are ready for some juicy trivia. Now, let’s begin!
- Let Us Never Speak of This Again: A highly comedic trope in which a character does something that goes against everything that they believe in. It usually results in embarrassment or cringe. Some examples include: The drunken make out session of Knives and Kim from Scott Pilgrim, Mia Wallace’s heroin overdose from Pulp Fiction, and The Love Hotel Incident from Persona 3.
Kim X Kim
- Rapid-Fire Fisticuffs: A highly popular trope in both Anime and video games. It occurs when a character punches an opponent so many times that it appears that they have hundreds of hands. Some examples include: E. Honda’s Hundred Hand Slap from Street Fighter, Kenshiro’s Hokuto Kyakuretsu Ken, and DIO’s Muda Muda Muda.
Hello fellow Comic Book Fans! It’s Tuesday, and you know what that means! Yes, it’s time for us to look at some more characters. Now, let’s begin!
- Herald (Vox) Real Name: Malcolm Duncan Status: Hero Ht: 6’1” Wt: 210 lbs First Appeared: Teen Titans #26 (April 1st, 1970) Creator: DC Powers/Abilities: Expert pugilist, horn opens portals which are used for teleportation.
Malcolm was an ordinary teenager who lived in New York with his sister, Cindy. One day, Cindy was harassed by a racist gang, and was saved by her brother and the Teen Titans. After the scuffle, the teenage team recruited Malcom and he soon gained a magic horn. The horn allowed the teen to create portals to get out of danger. He had many adventures with the team until a freak accident severed his vocal chords. Later, upon getting his vocal chords replaced by circuitry, he joined the Doom Patrol where he continues to reside today.
- Ray Real Name: Lucien Gates Status: Hero Ht: 5’9” Wt: 165 lbs First Appeared: The Ray #1 (February 1st, 2012) Creator: DC Powers/Abilities: Absorption of multiple forms of energy, projects light beams from his hands, flies faster than the speed of light, alter light reflection, can produce light constructs, enhances powers when exposed to lots of light.
Lucien was a lifeguard that worked in San Diego, until his life was changed forever. During one day on the job, he was hit with an experimental particle beam from Arizona. This imbued him with amazing powers, such as; super speed, light projection, and other light based abilities. Unfortunately, the powers burned his clothes off, causing him to wear special illusionary gear. His wonderful adoptive parents helped keep the powers in check through meditation and yoga. He now fights crime with the Human Bomb, Phantom Lady, and the Doll Man.
Hello fellow Tavern Dwellers! It’s time for another Hearthstone post! Today, we’ll be going over some more strange cards. Now, let’s have ourselves a brawl!
- Chef Nomi Type: Legendary Neutral Minion Attack: 6 Health: 6 Mana Cost: 7 Expansion: Rise of Shadows Appearance: A Pandaren chef holding a plate of Elementals. Effect: Battlecry: If your deck is empty, summon six 6/6 Greasefire Elementals.
Here we have a bizarre, but amazing card from the latest expansion. Filling a board with 6/6 minions is a brilliant move, and can really change the game around. If you create a stall deck that incorporates this, you’ll a winner in no time!
- Heroic Innkeeper Type: Common Netural Minion Mana Cost: 8 Attack: 4 Health: 4 Appearance: A brave, blue-eyed high elf with an impressive sword. Effect: Taunt, Battlecry: Gain +2/+2 for each other friendly minion.
Another awesome and unique card from the new expansion. This card has one of the most powerful stat boosting effects in the game. A full board can give this minion +12/+12, and along with its taunt, it serves as an attacker and defender.
Hello fellow Comic Book Fans! It’s Tuesday, and you know what that means! Yes, it’s time for us to take a look at some more fascinating characters. Now, let’s begin!
- Parasite Real Name: Joshua Michael Allen Status: Villain Creator: DC First Appeared: Action Comics #340 (August 1966) Ht and Wt: Variable Green Eyes No Hair Powers/Abilities: Life-energy absorption, size alteration, temporary access to meta human powers through absorption
Joshua was an extremely rude bike messenger that often took people’s packages for his own. One day, he ran into a strange green blob, and his life changed forever. No noticing the downed power line, Josh stuck it and lost consciousness. He woke up in a hospital, where he was diagnosed with alien flu. He was then brought to S.T.A.R. Labs for further research, when tragedy struck! The machines the scientists were using triggered a mutation in the virus, imbuing Josh with exceptional absorption abilities. Originally horrified and depressed, Josh sought to end his life, only to be stopped by the Man of Steel. This encounter changed the mutated creature, and started his obsession with absorbing powerful Meta Humans. He still remains a highly dangerous foe, continuously waiting for the perfect time to attack Superman.
- Shaggy Man Real Name: Shaggy Man Status: Genetic Experiment (Villain) Ht: 8’2” Wt: 550 lbs Eye Color: Red Hair Color: Brown First Appeared: Justice League of America #45 (June 1st, 1966) Creator: DC Powers/Abilities: Insane superhuman strength, Superhuman endurance, Regeneration, Neigh invulnerability, Limited intellect
Shaggy Man was the horrible genetic experiment of the villainous Professor Ivo. He was created from the artificial synthesis of tissue and fur. Ivo sent the exceedingly strong behemoth to battle the Justice League, where it nearly took down the entire team. However, Hawkman discovered the monstrosity’s weakness was his thick hair, and with the combined effort of Katana, the two heroes took down this horrible abomination.