Note: These are spells I haven’t gone over yet, so no copies will appear on this post.
Hello fellow Tavern Dwellers! It’s time for another Hearthstone post. This specific post will go over my favorite spells. Spells are the “Bread and Butter” of a deck, and can make or break a game. Many spells have various synergies, and some decks even completely are comprised of them. Now, let’s begin!
- Polymorph Type: Mage Neutral Spell Mana Cost: 4 Appearance: A mage turning someone into a sheep. Effect: Transform a minion into a 1/1 sheep.
Good old Polymorph! This card is pure rage incarnate, and is still used today. The ability to transform an incredibly beefy minion into a weak pathetic one is very useful. It also silences the minion, so you don’t have to worry about any lingering effects. Overall, an absolutely fantastic card.
- Defile Type: Rare Warlock Spell Mana Cost: 2 Appearance: A chaotic portal with dark tendrils. Effect: Deal 1 damage to all minions. If any die, cast this again.
When this card came out in the Knights of the Frozen Throne expansion, I didn’t think much of it. But now, I use it in every Warlock deck that I make. This card is one of the best board clearing tools in the game. It’s quite fun to throw this spell out on a full board with spell damage, and watch the chaos ensue.
- Ultimate Infestation Type: Druid Epic Spell Mana Cost: 10 Appearance: An army of blue ghouls with yellow teeth. Effect: Deal 5 damage. Draw 5 cards. Gain 5 armor. Summon a 5/5 ghoul.
It’s time for the Swiss-Army Druid! This card has so many good things going for it, that many people use it to end the game. It deals damage, has draw power, gives you armor, and allows you to summon a powerful minion. It’s a very unique effect, and no other card in the game can do what this can.