Asher’s Jukebox Part 185

El Dorado (SkyWorld) by Two Steps From Hell from the album: “Skyworld” Released: October 25th, 2012 Genres: Epic, Orchestral, Film, Neo-classical

It’s been a very long time since my last Jukebox, but I’m back and ready for action! This particular piece by the insanely talented music group, Two Steps From Hell, will blow your socks off! I’ve loved this group for many years, and never get tired of listening to their epic music. This song starts out with some intense violins and other string instruments. The entire piece has a very Middle Eastern feel to it, and you can imagine hearing it in some lavish party. The strings go on until about the 90 second mark, and then the drop comes in, and we are hit with a bazooka blast of raw musical power. A chorus of horns starts up, and thunderous drums annunciate the end of each note. Upon hearing this for this first time, my entire body became covered in goosebumps and tears of pure jubilation cascaded down my face. Next, a beautiful operatic voice fills the air and carries the piece till its eventual end. I would love to hear what you guys think of the piece in the comments’ section below. Also, I’m thinking of starting up a new Jukebox for epic orchestral music, any and all suggestions are greatly appreciated. I hope you all have a wonderful rest of the day.

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Asher’s Jukebox Part 179

Dream Catcher by Bassnectar & Gnar Gnar from the album Unlimited Released (June 17th, 2016) Genres: Electronic, dubstep, drum step, glitch, trip hop, and downtempo. Produced by Lorin Ashton under the label, Amorphous Music

What can I say about Bassnectar? He’s easily one of my favorite Electronic musicians of all time. My best friend introduced me to his music many years ago, and I’ve loved him ever since. The man’s real name is Lorin Ashton, and he has some of the most epic hair in music today. He’s extremely active on social media, as well, and is very kind to his fans, which are known as “Bassheads”. I got to see Lorin at the Electric Forest last year, and his concert blew me away. As his name suggests, his music is very bass heavy, and you can hear the pulse-pounding beat for miles. This particular song is one of my favorites off of the album, and I’ve listened to it countless times. It starts with a base-heavy beat that gradually amps up in volume. The beat continues to build up, and the sound gets intense. It does this for about a minute, and then the drop happens. Our ears are met with an incredibly intense beat and epic synthesizer. I highly recommend this piece to anyone who loves intense Electronic music. Tell me what you think of this piece in the comments’ section below.

 

 

 

https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=2ahUKEwi9j7HL0IbdAhWqsFQKHTchCckQyCkwAHoECAgQBQ&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D-CrjZdBZ44w&usg=AOvVaw0jeqxnm9R1iCbZeYk3Qg-9

Asher’s Video Game Reviews (Every Other Month)

Hello fellow Gamers! It’s time for my Bimonthly video game review! This particular game has been a favorite of mine for quite a while. Now, let’s begin our bloody journey into the world of Hotline Miami!

Hotline Miami Release Date: October 23, 2012 for Windows and Mac Rating: M for intense violence, strong language, drug use, gore, and sexual content. Published by Devolver Digital, Developed by Dennaton Games, Designed by Jonatan Soderstrom and Dennis Wedin, Programmed by Jonatan Soderstrom, Artist: Dennis Wedin, Written by Jonatan Soderstrom and Dennis Wedin, Music by Sun Araw, M|O|O|N, Perturbator, Jasper Byrne, Scattle, Elliott Berlin, Eirik Suhrke, CoConuts, El Huervo, and Shelby Cinca. Genre: Top-down shooter   

Hotline Miami is an ultraviolent Top-down shooter that takes place in the late 80’s. The story starts with our main character, Jacket, meeting with three unknown figures in animal masks. The rooster and horse mask appear to know who he is, while the owl masked figure responds with hostility. We then move to Jacket in his apartment when the phone rings. The call tells him to “take care” of something downtown. He also gets a box with a rooster mask inside. He leaves in his awesome DeLorean-like car, and the game begins. Jacket starts out with only one mask, however he collects many more as the story progresses. The gameplay is in the style of a Top-down shooter, with Jacket facing numerous thugs and Russian mobsters. The enemies can be killed in various ways, ranging from knives to Uzis. Keep in mind, however, that you’re only human, and one hit from anything will kill you. Fortunately, the game has unlimited continues, and will actually reward you for playing recklessly. The violence is quite extreme, and even though it’s from a top-down perspective, you see every blow in visceral detail. The game is enhanced even further with one of the most amazing soundtracks. The songs go perfectly with whatever is going on in any situation, and it creates some great immersive gameplay. The game was met with critical praise, and a sequel was made three years later. I highly recommend this game to people who love a gristly crime story and fast, action-packed gameplay.

Final Rating: 9.00/10 (Close to perfection) 

Asher’s Favorite Animations (Special Post)

Hello everyone, and welcome to an extremely special post! I have been a major fan of Web Animation for my entire life, and have finally decided to share some with you. Most of these animations will be found on Youtube, with the exception of one. Now, let’s be blown away by these fantastic works of art!

  • Kaizo Trap by Guy Collins 2015 Music by Leslie Wai 

I just found out about this video yesterday, and my god, it’s fantastic! The animation is essentially a loving homage to the classic rage games. If you’ve ever played “I Wanna Be The Guy” or “Cat Mario”, you’ll know exactly what’s in store for you. The movie is about a couple that gets sucked into the most punishing Video Game ever made. The boy gets kidnapped, and its up to the girl to save him. The animation is incredibly fluid, and the pulse-pounding Dubstep soundtrack really adds tension. I’m not going to ruin the ending, but let me just say, it’ll leave you in tears!

 

  • Me! Me! Me! by Teddyloid (feat. daoko) 2014 Warning! This Music Video contains nudity, blood, gore, and adult themes.  

Me! Me! Me! is a mind-blowing music video by Japanese DJ, Teddyloid. It tells the story of a Hikikomori Otaku or “shut in”. He’s visited by a harem of busty anime chicks, and crazy stuff starts to happen. The music does a fantastic job of portraying suspense and anxiety. The piece is extremely catchy, and you’ll be humming the tune for hours on end. This video, however, isn’t for kids, as the subject matter and content is very adult.

https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=9&cad=rja&uact=8&ved=0ahUKEwjGt8Xz567bAhV1OX0KHRwjDP4QtwIIZjAI&url=https%3A%2F%2Fvimeo.com%2F181617274&usg=AOvVaw0CBpSKJBwoTcuU2Ei7tx04

 

  • MOO! by Cyriak Harris 2007 HD Version 2015 Genre: Comedic Animation

I feel like I’ve done Cyriak a major disservice for never mentioning him in any of my posts. In was you don’t know, Cyriak is a British animator whose style is unlike anything you’ve ever seen. It’s usually a mix of crazy fractals and shapes with some hints of surrealism. I absolutely adore his wacky style, and binge his animations frequently. This animation, is about a war between aliens and cows. The artwork gets extremely bizarre, and it’s accompanied by an even stranger soundtrack. I highly recommend this video, as it will get you a first look at Cyriak’s humor and style.

 

Asher’s Game Reviews (One Every Two Months)

This post discusses some pretty controversial subject matter. You have been warned!

The Binding of Isaac+the various expansions Creators: Edmund McMillen, Nicalis, Tyrone Rodriguez, Florian Himsl (Only for the initial Flash versions) Music: Danny Baranowsky (For the Flash game) Matthias Bossi and Jon Evans (For Rebirth and Afterbirth), Mudeth (For Antibirth)  Release Dates: Vanilla Isaac (September 28, 2011) Wrath of the Lamb (May 28, 2012) Rebirth (November 4, 2014) Afterbirth (October 30, 2015) Antibirth (December 23, 2016) Afterbirth+ (March 17, 2017) Genres: Roguelike, dungeon crawler Platforms: PC, 3DS, Switch, Xbox One, PS4, IOS, Wii U, Linux, PS Vita, Mac OS  ESRB Rating: M for Blood and gore, Violence, and Crude humor

This is one of my absolute favorite video games, and I have been following it since its Newgrounds demo in 2011. I was always a fan of McMillen’s work, and this project was no exception. It was originally made in Flash, but the speed of the engine was quite slow, and the frame rate often glitched up. During Rebirth, the product was completely remodeled, and the game moved at a much faster rate. A year later, a new expansion called Afterbirth was created. During the wait for the latest expansion, the community made an exceptional add on known as Antibirth. The last expansion made was Afterbirth +, and this allowed people to mod the game by creating new items, characters, bosses, and floors.  The game tells the story of Issac, a bald child that lives with his extremely religious mother. One day, Issac’s mother hears the voice of God, which tells her to sacrifice her son. Upon hearing this, Issac rushes to his room and quickly locks the door. He then finds a trapdoor hidden under his rug, and the game begins. You travel through various worlds, fighting monsters, collecting items, defeating bosses, and eventually facing your own mother. In the PC version, Isaac moves around with the WASD keys, and fires tears with the arrow keys. These tears are Isaac’s main form of attack, and can be changed around with the astronomical number of items in the game. You always start the run in the Basement or Cellar, which is comprised of two floors. You also have a money counter, bomb counter, and key counter, which max out at 99. Upon pausing the game, can see your stats, which are divided into health, damage, tear rate, range, shot speed, speed, and luck. Each of the 14 characters have different stats, and these either make the game harder or easier.  The floors contain various enemies, secret rooms, libraries, bedrooms, I Am Error rooms, sacrifice rooms, boss battles, item rooms, shops, arcades, and devil or angel rooms depending on your game style. You start at zero percent of both angel and devil, and depending on what you pick up, increasing or decreases it. You boost the devil chances by literally selling your hearts for power, collecting satanic items, like a pentagram, going into curse rooms, and blowing up beggars. Angel deals are more defensive in nature, however some of the best items appear here. While they’re rarer than devil deals, they can be picked up without any life cost. The items can be categorized into two different categories, Active and Passive. Active items take up a spot above your character, and can be used at different times depending on the recharge time. Passive items are permanent increasing or decreasing items, which can grant Isaac new tears and cosmetic changes. Some of these items can be extremely unsettling, like Proptosis, which causes Isaac’s eyes to bulge and fire large, rapidly shrinking tears. Trinkets, Runes, Tarot Cards, Playing Cards, and Pills also play a major role in the game. These are all, with an exception of trinkets, single use items that have a variety of useful and horrific effects. The trinkets are collectables that contain passive bonuses, and you can usually only have one of these at a time. The main appeal of Isaac, is that every run is randomized, which can lead to incredible game-breaking item synergies and completely different playing styles. I have had many amazing and chaotic runs due to this feature, and it is always exhilarating to see what the RNG has out for you. Now, the game does have permadeath, which means if you die, you can’t continue the run. The game has a steep difficulty curve, especially with some of the characters. (This means “you” The Lost!) However, if you can look past this, you will find out why I love it so much. I also can’t go on without discussing the soundtrack. The original game’s music was composed by the amazing Danny Baranowsky, who also did music for Super Meat Boy. The pieces are extremely well written, and invoke a multitude of emotions for the different parts of the game. Bossi and Evans composed the Rebirth and Afterbirth soundtracks, which are also fantastic. Then, we get to Mudeth’s Antibirth soundtrack, and my god, this is 100% ear candy. From the super catchy basement theme, to the dark and theremin-heavy womb theme, this is my all time favorite music in Issac. I highly recommend this game to Roguelike enthusiasts, and fans of the first Legend of Zelda, but be warned, many of the items and subject matter is very disturbing and sacrilegious. If you can look past this, you’re in for a hell of a good time!

Final Rating: 10/10 (Absolutely Incredible!)

Here’s a link to the womb theme, it’s fantastic!

 

https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0ahUKEwjmj8Pz7vvZAhXIyoMKHWlTCooQtwIIKTAA&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DFGWkTYMdt8Y&usg=AOvVaw3kztuHJqcE1rF5wfEejWJ_